RS-15983Community server
HomingValidation
Offline 116.91.217.101:28125 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on HomingValidation?
Currently, HomingValidation is offline; the last sighting was 14 hours ago. The average over the last seven days comes to 0 players.
Where does HomingValidation sit in the rankings?
On player hours across seven days, HomingValidation is #15,983, inside the top 71% of all ranked servers.
Tags and filters
Where does HomingValidation appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include HomingValidation: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on HomingValidation?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags HomingValidation publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on HomingValidation?
HomingValidation uses a procedural map, which the game generates.
Which settings and rules apply on HomingValidation?
You will not find a gather rate in the name HomingValidation. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is HomingValidation running?
On Windows, HomingValidation operates Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.
What is the location of HomingValidation?
A region is not published by HomingValidation. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 116.91.217.101:28125.
How reliable is HomingValidation?
The server HomingValidation is down at the moment, with its last appearance 14 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe details
When does HomingValidation wipe?
The record holds too few wipes to determine HomingValidation's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 hours ago.
How to join
How can I connect to HomingValidation?
To connect manually, open the console with F1 and type client.connect 116.91.217.101:28125. Or click Launch Rust on this page to open Rust through Steam and connect directly.