RS-15261Community server
Dev Server
Offline 117.231.227.100:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Dev Server?
Currently, Dev Server is offline; the last sighting was 14 days 12 hours ago.
Where does Dev Server sit in the rankings?
Ranked #15,261 on seven-day player hours, Dev Server is in the top 64% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Dev Server?
These Top Rust Servers lists count Dev Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Dev Server?
The game's server browser reads the tags that Dev Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Dev Server?
A procedural map, created by the game, is in use on Dev Server.
What settings and rules does Dev Server use?
The name Dev Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What is the Rust version on Dev Server?
Rust network protocol 2633 and build 165217 is what Dev Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Dev Server be found?
A region is not published by Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 117.231.227.100:28015.
What is the uptime of Dev Server?
Dev Server is offline now; the last time it was seen was 14 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe details
How often does Dev Server wipe?
Not enough wipe data exists yet to identify the rhythm of Dev Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 1 hours ago.
How to join
What is the process to join Dev Server?
To connect, start Rust, hit F1, and enter client.connect 117.231.227.100:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.