RS-10701Community server
Rustdeathistan
Offline 120.159.75.226:28888 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rustdeathistan?
Currently, Rustdeathistan is offline; the last sighting was 2 days 12 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of Rustdeathistan?
On player hours across seven days, Rustdeathistan is #10,701, inside the top 48% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Rustdeathistan?
These Top Rust Servers lists include Rustdeathistan: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rustdeathistan?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Rustdeathistan publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Rustdeathistan?
Rustdeathistan uses a procedural map, which the game generates.
What settings and rules does Rustdeathistan use?
No gather rate is given in the name Rustdeathistan. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Rustdeathistan on?
Rust network protocol 2634 and build 167398 is what Rustdeathistan runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rustdeathistan be found?
A region is not published by Rustdeathistan. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 120.159.75.226:28888.
How reliable is Rustdeathistan?
The server Rustdeathistan is down at the moment, with its last appearance 2 days 12 hours ago. Across the last 2 full days, it was online for 4 of 48 hours, or 8%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe schedule
How often does Rustdeathistan wipe?
The record holds too few wipes to determine Rustdeathistan's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 12 hours ago.
Connection
What is the process to join Rustdeathistan?
Use the console: open Rust, press F1, and type client.connect 120.159.75.226:28888. Or simply click Launch Rust here; it opens the game through Steam and connects you.