RS-14180Community server
Connected
Offline 120.208.73.0:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Connected?
Currently, Connected is offline; the last sighting was 18 days 14 hours ago.
How is Connected ranked?
Ranked #14,180 on seven-day player hours, Connected is in the top 61% of all ranked servers.
Tags and filters
Where does Connected show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Connected: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Connected?
gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags Connected publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Connected?
A procedural map, created by the game, is in use on Connected.
Which settings and rules apply on Connected?
You will not find a gather rate in the name Connected. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on Connected?
Rust network protocol 2633 and build 164530 is what Connected runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Connected?
No region is published by Connected. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 120.208.73.0:28015.
How reliable is Connected?
Currently offline is Connected, last seen 18 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe cycle
On what schedule does Connected wipe?
Not enough wipe data exists yet to identify the rhythm of Connected. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 9 hours ago.
Joining the server
How can I connect to Connected?
To connect manually, open the console with F1 and type client.connect 120.208.73.0:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.