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Live Servers11,698 Players85,046 Populated4,172 Fresh wipes · 3h159 Scanevery 5 min

RS-15986Community server

Name of Server as Shown on the Client Server List

Offline 123.208.199.221:28015 checked 9d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 1h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:46 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 9 days 11 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,986, in the top 71% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?

These Top Rust Servers lists include Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Name of Server as Shown on the Client Server List?

Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Name of Server as Shown on the Client Server List?

A procedural map of size 4,000 with seed 1234, created by the game, is in use on Name of Server as Shown on the Client Server List. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Name of Server as Shown on the Client Server List use?

No gather rate is given in the name Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166652 is what Name of Server as Shown on the Client Server List runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 123.208.199.221:28015.

How reliable is Name of Server as Shown on the Client Server List?

Currently offline is Name of Server as Shown on the Client Server List, last seen 9 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.

Wipe cycle

What can you expect on wipe day on Name of Server as Shown on the Client Server List?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Name of Server as Shown on the Client Server List wipe?

The only wipe Name of Server as Shown on the Client Server List sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 12 days 22 hours ago.

Joining the server

How can I connect to Name of Server as Shown on the Client Server List?

Use the console: open Rust, press F1, and type client.connect 123.208.199.221:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.