RS-9514Community server
server1
Offline 123.51.0.120:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on server1?
Currently, server1 is offline; the last sighting was 3 days 7 hours ago. Its seven-day average is 1 players, with a peak of 1.
Where does server1 sit in the rankings?
On player hours across seven days, server1 is #9,514, inside the top 43% of all ranked servers.
Tags, lists, and filters
Where does server1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include server1: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on server1?
The game's server browser reads the tags that server1 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on server1?
A procedural map, created by the game, is in use on server1.
What settings and rules does server1 use?
The name server1 does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What version is server1 running?
server1 uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for server1?
A region is not published by server1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 123.51.0.120:28015.
What is the uptime of server1?
Currently offline is server1, last seen 3 days 7 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe schedule
On what schedule does server1 wipe?
Too few wipes are recorded for server1 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 12 hours ago.
How to join
How can I connect to server1?
To connect, start Rust, hit F1, and enter client.connect 123.51.0.120:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.