RS-12588Modded server
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 21:04 UTC, in 5d 6h. Its weekly schedule tag · low confidence
Coming wipes
- T− 5d 6hMon 19 Oct, 21:04 UTC
- T− 12d 6hMon 26 Oct, 21:04 UTC
- T− 19d 6hMon 2 Nov, 21:04 UTC
- T− 22d 4hThu 5 Nov, 19:00 UTCFW
- T− 26d 6hMon 9 Nov, 21:04 UTC
- T− 33d 6hMon 16 Nov, 21:04 UTC
- T− 40d 6hMon 23 Nov, 21:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:04 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 09:07 UTC11d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at this moment; the last signal was 28 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 09:00 UTC, with an average of 1 players.
What is the ranking of [WILDCORE] EU 2X | TEST | WEEKLY?
On seven-day player hours, [WILDCORE] EU 2X | TEST | WEEKLY ranks #12,588 overall, in the top 57% of ranked servers and #2,310 across Europe.
Tags and filters
On Top Rust Servers, which lists and filters carry [WILDCORE] EU 2X | TEST | WEEKLY?
On these Top Rust Servers lists you will find [WILDCORE] EU 2X | TEST | WEEKLY: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
Published by [WILDCORE] EU 2X | TEST | WEEKLY for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map, created by the game, is in use on [WILDCORE] EU 2X | TEST | WEEKLY.
What settings and rules does [WILDCORE] EU 2X | TEST | WEEKLY use?
The name [WILDCORE] EU 2X | TEST | WEEKLY includes a 2x gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
About the server
What version is [WILDCORE] EU 2X | TEST | WEEKLY running?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 130.255.141.97:28015.
What is the uptime of [WILDCORE] EU 2X | TEST | WEEKLY?
The server [WILDCORE] EU 2X | TEST | WEEKLY is down at the moment, with its last appearance 28 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe details
What can you expect on wipe day on [WILDCORE] EU 2X | TEST | WEEKLY?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The recorded wipes for [WILDCORE] EU 2X | TEST | WEEKLY are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Monday 19 October at 21:04 UTC. The present world has been live since 39 hours ago. Weekly wipes are stated in the server's tags.
Connection
What are the steps to join [WILDCORE] EU 2X | TEST | WEEKLY?
To connect manually, open the console with F1 and type client.connect 130.255.141.97:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.