RS-12106Community server
runrun
Offline 131.147.159.184:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on runrun?
runrun is offline at this moment; the last signal was 35 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 04:00 UTC, when it averaged 1 players.
Where does runrun sit in the rankings?
On player hours across seven days, runrun is #12,106, inside the top 54% of all ranked servers.
Server tags and lists
Where does runrun appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find runrun: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on runrun?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags runrun publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on runrun?
The map on runrun is procedural, size 4,000, seed 1234567, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does runrun run for rules and settings?
You will not find a gather rate in the name runrun. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What is the Rust version on runrun?
runrun uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does runrun perform?
The last 48 hours saw it average 135 server fps, never going under 135. Its entity count reached 85,335, including buildings, deployables and all other objects. Memory usage peaked at 1,455 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of runrun?
A region is not published by runrun. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 131.147.159.184:28015.
Is runrun currently online?
Currently offline is runrun, last seen 35 hours ago. The uptime it gives suggests a restart around 33 minutes ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe cycle
When does runrun wipe?
Too few wipes are recorded for runrun to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 14 hours ago.
Connection
What is the process to join runrun?
Use the console: open Rust, press F1, and type client.connect 131.147.159.184:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.