RS-15918Community server
RustServer_1258
Online 133.117.73.215:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RustServer_1258?
RustServer_1258 is showing 0 players on 50 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of RustServer_1258?
On player hours across seven days, RustServer_1258 is #15,918, inside the top 72% of all ranked servers.
Server tags and lists
Where does RustServer_1258 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer_1258: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on RustServer_1258?
The game's server browser reads the tags that RustServer_1258 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on RustServer_1258?
The map on RustServer_1258 is procedural, size 3,000, seed 31335, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does RustServer_1258 run for rules and settings?
No gather rate is given in the name RustServer_1258. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What version is RustServer_1258 running?
On Linux, RustServer_1258 operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustServer_1258?
Its average server fps over the last 48 hours was 103, with a low of 56. At its peak, it held 49,939 entities: everything from buildings to deployables and more. Its memory use reached 3,936 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for RustServer_1258?
A region is not published by RustServer_1258. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 133.117.73.215:28015.
What is the uptime of RustServer_1258?
The server RustServer_1258 is currently online. The uptime it gives suggests a restart around 14 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
When does RustServer_1258 wipe?
Not enough wipe data exists yet to identify the rhythm of RustServer_1258. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 5 hours ago.
Connection
What is the process to join RustServer_1258?
To connect, start Rust, hit F1, and enter client.connect 133.117.73.215:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.