RS-15895PvE server
==RUST_SERVER_NAME==
Offline 133.88.121.224:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== is offline at this moment; the last signal was 12 days 10 hours ago.
Where does ==RUST_SERVER_NAME== sit in the rankings?
Ranked #15,895 on seven-day player hours, ==RUST_SERVER_NAME== is in the top 70% of all ranked servers.
Server tags and lists
Where does ==RUST_SERVER_NAME== appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ==RUST_SERVER_NAME==: Best Rust community servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ==RUST_SERVER_NAME==?
Published by ==RUST_SERVER_NAME== for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^p (PvE): Player versus environment: the danger comes from the world, not other players. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== runs a procedural map of size 3,500 with seed 580500824, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does ==RUST_SERVER_NAME== run for rules and settings?
No gather rate is given in the name ==RUST_SERVER_NAME==. The group limit is the game's default of 8 players. It runs pve, fighting between players is off. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is ==RUST_SERVER_NAME== on?
Rust network protocol 2634 and build 166586 is what ==RUST_SERVER_NAME== runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ==RUST_SERVER_NAME==?
No region is published by ==RUST_SERVER_NAME==. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 133.88.121.224:28015.
What is the uptime of ==RUST_SERVER_NAME==?
==RUST_SERVER_NAME== is offline now; the last time it was seen was 12 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
How often does ==RUST_SERVER_NAME== wipe?
Not enough wipe data exists yet to identify the rhythm of ==RUST_SERVER_NAME==. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 11 hours ago.
Joining the server
How can I connect to ==RUST_SERVER_NAME==?
To connect, start Rust, hit F1, and enter client.connect 133.88.121.224:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.