RS-16730Community server
RustServer_32142
Offline 133.88.121.251:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustServer_32142?
RustServer_32142 is offline at this moment; the last signal was 18 days 13 hours ago.
How is RustServer_32142 ranked?
On player hours across seven days, RustServer_32142 is #16,730, inside the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustServer_32142?
These Top Rust Servers lists count RustServer_32142 among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on RustServer_32142?
Published by RustServer_32142 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on RustServer_32142?
A procedural map, created by the game, is in use on RustServer_32142.
What does RustServer_32142 run for rules and settings?
No gather rate is given in the name RustServer_32142. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on RustServer_32142?
On Linux, RustServer_32142 operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the location of RustServer_32142?
A region is not published by RustServer_32142. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 133.88.121.251:28015.
How reliable is RustServer_32142?
Currently offline is RustServer_32142, last seen 18 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe details
When does RustServer_32142 wipe?
The record holds too few wipes to determine RustServer_32142's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 18 days 13 hours ago.
How to join
How can I connect to RustServer_32142?
To connect manually, open the console with F1 and type client.connect 133.88.121.251:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.