RS-4655Community server
Beemo.Fun
Offline 134.249.172.23:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Beemo.Fun?
Beemo.Fun is offline at this moment; the last signal was 2 hours ago. A seven-day average of 1 players was reached, peaking at 2. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 1 players.
Where does Beemo.Fun sit in the rankings?
On player hours across seven days, Beemo.Fun is #4,655, inside the top 21% of all ranked servers.
Tags, lists, and filters
Where does Beemo.Fun appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Beemo.Fun: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Beemo.Fun?
The game's server browser reads the tags that Beemo.Fun publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which settings and rules apply on Beemo.Fun?
You will not find a gather rate in the name Beemo.Fun. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Beemo.Fun running?
Beemo.Fun uses Rust network protocol 2634 and build 166494 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Beemo.Fun?
There is no region published by Beemo.Fun. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 134.249.172.23:28015.
Is Beemo.Fun currently online?
Beemo.Fun is offline now; the last time it was seen was 2 hours ago. It spent 77 of the last 168 hours online across 7 days, giving 46% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
When does Beemo.Fun wipe?
Too few wipes are recorded for Beemo.Fun to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 13 hours ago.
Joining the server
How can I connect to Beemo.Fun?
To connect, start Rust, hit F1, and enter client.connect 134.249.172.23:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.