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Live Servers11,587 Players47,460 Populated3,316 Fresh wipes · 3h93 Scanevery 5 min

RS-15983Community server

ShadowV84 4Netplayers Server

Offline EU 134.255.222.165:20000 checked 7d ago

monthly wipes
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,983
top 71% · #2523 in EU
Last wipe
9d ago
monthly schedule
Next wipe
T− 22d 18h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is ShadowV84 4Netplayers Server?

ShadowV84 4Netplayers Server is offline at this moment; the last signal was 7 days 4 hours ago. Over the past seven days, the average player count was 0.

Where does ShadowV84 4Netplayers Server sit in the rankings?

On seven-day player hours, ShadowV84 4Netplayers Server ranks #15,983 overall, in the top 71% of ranked servers and #2,523 across Europe.

Tags and filters

Where does ShadowV84 4Netplayers Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count ShadowV84 4Netplayers Server among their servers: Best EU Rust servers and Best Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on ShadowV84 4Netplayers Server?

The game's server browser reads the tags that ShadowV84 4Netplayers Server publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; EU (Europe): The server browser lists it under Europe. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on ShadowV84 4Netplayers Server?

The map on ShadowV84 4Netplayers Server is procedural, size 4,500, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does ShadowV84 4Netplayers Server run for rules and settings?

The name ShadowV84 4Netplayers Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server details

What version is ShadowV84 4Netplayers Server running?

Rust network protocol 2634 and build 166652 is what ShadowV84 4Netplayers Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for ShadowV84 4Netplayers Server?

ShadowV84 4Netplayers Server uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.255.222.165:20000 is its address.

What is the uptime of ShadowV84 4Netplayers Server?

Currently offline is ShadowV84 4Netplayers Server, last seen 7 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on ShadowV84 4Netplayers Server?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

When does ShadowV84 4Netplayers Server wipe?

With the force wipe, ShadowV84 4Netplayers Server resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 9 days 20 hours ago. Monthly wipes are declared in its tags.

Connection

What are the steps to join ShadowV84 4Netplayers Server?

To connect manually, open the console with F1 and type client.connect 134.255.222.165:20000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.