RS-6729Community server
Siunattu
Online 135.148.15.62:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC12h ago | – | – | running | 1 |
| Sun 11 Oct, 22:23 UTC2d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC8d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC10d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC14d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC15d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC19d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC23d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC30d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Siunattu?
Siunattu is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.
How is Siunattu ranked?
The last seven days of player hours place Siunattu at #6,729, in the top 30% of ranked servers.
Tags and filters
Where does Siunattu appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Siunattu among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Siunattu?
Published by Siunattu for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Siunattu?
A procedural map of size 3,100 with seed 12346, created by the game, is in use on Siunattu. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Siunattu use?
No gather rate is given in the name Siunattu. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Siunattu on?
Rust network protocol 2634 and build 167781 is what Siunattu runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does Siunattu perform?
Over the last two days, it ran at an average of 189 server fps, minimum 3. The maximum entities it carried was 56,878, covering buildings, deployables and the rest. Memory usage peaked at 2,839 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Siunattu?
No region is published by Siunattu. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 135.148.15.62:28015.
How reliable is Siunattu?
The server Siunattu is currently online. The uptime it gives suggests a restart around 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on Siunattu?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.
On what schedule does Siunattu wipe?
There is no way to predict the next wipe on Siunattu, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 hours ago.
Connection
What is the process to join Siunattu?
Use the console: open Rust, press F1, and type client.connect 135.148.15.62:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.