RS-16084Community server
auto-dump
Offline 136.80.77.112:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on auto-dump?
Currently, auto-dump is offline; the last sighting was 12 days 2 hours ago.
What is the ranking of auto-dump?
On player hours across seven days, auto-dump is #16,084, inside the top 69% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry auto-dump?
On these Top Rust Servers lists you will find auto-dump: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on auto-dump?
The game's server browser reads the tags that auto-dump publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on auto-dump?
auto-dump uses a procedural map, which the game generates.
What settings and rules does auto-dump use?
No gather rate is given in the name auto-dump. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is inactive.
Server info
What Rust version is auto-dump on?
auto-dump uses Rust network protocol 2634 and build 166494 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for auto-dump?
There is no region published by auto-dump. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 136.80.77.112:28015.
How reliable is auto-dump?
auto-dump is offline now; the last time it was seen was 12 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
When does auto-dump wipe?
The record holds too few wipes to determine auto-dump's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 2 hours ago.
Connection
What is the process to join auto-dump?
To connect manually, open the console with F1 and type client.connect 136.80.77.112:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.