RS-13264Community server
Test Server
Offline 138.199.34.146:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test Server?
Currently, Test Server is offline; the last sighting was 26 days 15 hours ago.
How is Test Server ranked?
Ranked #13,264 on seven-day player hours, Test Server is in the top – of all ranked servers.
Tags, lists, and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Test Server?
A procedural map, created by the game, is in use on Test Server.
What settings and rules does Test Server use?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
About the server
What version is Test Server running?
Rust network protocol 2633 and build 162929 is what Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test Server?
No region is published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 138.199.34.146:28015 is its address.
How reliable is Test Server?
The server Test Server is down at the moment, with its last appearance 26 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
On what schedule does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 20 hours ago.
Connection
What are the steps to join Test Server?
To connect manually, open the console with F1 and type client.connect 138.199.34.146:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.