RS-16363Community server
mK PvE Dev Server
Offline 138.201.138.59:30036 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is mK PvE Dev Server?
Currently, mK PvE Dev Server is offline; the last sighting was 18 days 18 hours ago.
Where does mK PvE Dev Server sit in the rankings?
On player hours across seven days, mK PvE Dev Server is #16,363, inside the top 71% of all ranked servers.
Tags and filters
Where does mK PvE Dev Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find mK PvE Dev Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on mK PvE Dev Server?
Published by mK PvE Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on mK PvE Dev Server?
mK PvE Dev Server uses a procedural map, which the game generates.
What settings and rules does mK PvE Dev Server use?
The name mK PvE Dev Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is mK PvE Dev Server on?
On Linux, mK PvE Dev Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Where can mK PvE Dev Server be found?
A region is not published by mK PvE Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 138.201.138.59:30036 is its address.
What is the uptime of mK PvE Dev Server?
Currently offline is mK PvE Dev Server, last seen 18 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 25 September 2026.
Wipe cycle
When does mK PvE Dev Server wipe?
Not enough wipe data exists yet to identify the rhythm of mK PvE Dev Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC.
Joining the server
What is the process to join mK PvE Dev Server?
Use the console: open Rust, press F1, and type client.connect 138.201.138.59:30036. Or simply click Launch Rust here; it opens the game through Steam and connects you.