Top Rust ServersObservatory · live
Live Servers11,572 Players45,577 Populated3,220 Fresh wipes · 3h92 Scanevery 5 min

RS-5814Community server

JMS

Online 138.255.7.181:28015 checked 7m ago

Connect
Players now
1/ 20
5% full
7-day average
1
peak 2
Rank
#5,814
top 26%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep11 Oct12 Oct13 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is JMS?

On 20 slots, JMS has 1 players at this moment. Its seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 2 players.

What is the ranking of JMS?

On player hours across seven days, JMS is #5,814, inside the top 26% of all ranked servers.

Tags, lists, and filters

Where does JMS show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find JMS: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on JMS?

The game's server browser reads the tags that JMS publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on JMS?

The map on JMS is procedural, size 4,250, seed 477406466, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does JMS use?

No gather rate is given in the name JMS. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on JMS?

On Windows, JMS operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.

Is JMS lag-free?

Over the last two days, it ran at an average of 107 server fps, minimum 72. Its entity count reached 105,900, including buildings, deployables and all other objects. Memory usage peaked at 3,837 MB. Players feel lag when fps drops and entities increase.

What is the server location for JMS?

There is no region published by JMS. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 138.255.7.181:28015.

How reliable is JMS?

JMS is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 5 hours ago. Across the last 7 full days, it was online for 54 of 168 hours, or 32%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on JMS?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 26 hours after it began.

On what schedule does JMS wipe?

Too few wipes are recorded for JMS to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 7 hours ago.

How to join

What is the process to join JMS?

To connect, start Rust, hit F1, and enter client.connect 138.255.7.181:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.