RS-16408Community server
WindowsGSM - Server #2
Offline 138.59.131.84:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on WindowsGSM - Server #2?
WindowsGSM - Server #2 is offline at this moment; the last signal was 12 days 6 hours ago.
How is WindowsGSM - Server #2 ranked?
The last seven days of player hours place WindowsGSM - Server #2 at #16,408, in the top 69% of ranked servers.
Tags, lists, and filters
Where does WindowsGSM - Server #2 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find WindowsGSM - Server #2: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on WindowsGSM - Server #2?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags WindowsGSM - Server #2 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on WindowsGSM - Server #2?
WindowsGSM - Server #2 uses a procedural map, which the game generates.
Which settings and rules apply on WindowsGSM - Server #2?
The name WindowsGSM - Server #2 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is WindowsGSM - Server #2 running?
Rust network protocol 2633 and build 165217 is what WindowsGSM - Server #2 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can WindowsGSM - Server #2 be found?
A region is not published by WindowsGSM - Server #2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 138.59.131.84:28015 is its address.
How reliable is WindowsGSM - Server #2?
Currently offline is WindowsGSM - Server #2, last seen 12 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe schedule
On what schedule does WindowsGSM - Server #2 wipe?
Not enough wipe data exists yet to identify the rhythm of WindowsGSM - Server #2. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 7 hours ago.
Joining the server
What are the steps to join WindowsGSM - Server #2?
To connect manually, open the console with F1 and type client.connect 138.59.131.84:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.