Top Rust ServersObservatory · live
Live Servers11,451 Players34,037 Populated3,046 Fresh wipes · 3h72 Scanevery 5 min

RS-10197Community server

Test server

Offline 138.64.100.50:28015 checked 2d ago

Connect
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#10,197
top 46%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:02 UTC2d ago 1 – running 0
Sat 10 Oct, 12:37 UTC3d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC12d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC17d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC18d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Test server?

Currently, Test server is offline; the last sighting was 2 days 14 hours ago. Its seven-day average is 0 players, with a peak of 1.

What is the ranking of Test server?

The last seven days of player hours place Test server at #10,197, in the top 46% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Test server?

These Top Rust Servers lists include Test server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test server?

The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What does Test server run for rules and settings?

No gather rate is given in the name Test server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Test server running?

On Windows, Test server operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

Where can Test server be found?

There is no region published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 138.64.100.50:28015.

What is the uptime of Test server?

Currently offline is Test server, last seen 2 days 14 hours ago. It spent 113 of the last 168 hours online across 7 days, giving 67% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.

Wipe schedule

What can you expect on wipe day on Test server?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 1 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.5.

How often does Test server wipe?

Wipes on Test server follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 16 hours ago.

Joining the server

What is the process to join Test server?

To connect, start Rust, hit F1, and enter client.connect 138.64.100.50:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.