Top Rust ServersObservatory · live
Live Servers11,664 Players76,927 Populated3,872 Fresh wipes · 3h302 Scanevery 5 min

RS-11159Community server

A Shockbyte Rust Server

Online 139.99.142.168:21323 checked 9m ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#11,159
top 51%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:03 UTC11d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 1 slots right now. Its seven-day average is 0 players, with a peak of 1.

How is A Shockbyte Rust Server ranked?

On player hours across seven days, A Shockbyte Rust Server is #11,159, inside the top 51% of all ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 5,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte Rust Server use?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

About the server

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 134, with a low of 76. The maximum entities it carried was 139,781, covering buildings, deployables and the rest. At its highest, it consumed 4,128 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 139.99.142.168:21323 is its address.

Is A Shockbyte Rust Server currently online?

Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 1 players. 0 hours into the latest wipe the crowd peaked, and 1 more stood in the queue.

When does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 3 hours ago.

Joining the server

What are the steps to join A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 139.99.142.168:21323. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.