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Live Servers11,456 Players37,550 Populated3,008 Fresh wipes · 3h87 Scanevery 5 min

RS-9123Community server

A Shockbyte Rust Server

Offline 139.99.22.7:29593 checked 11h ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,123
top 41%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75104:0009:0013:0018:0022:0015:00Wiped Tue 13 Oct, 14:30 UTCWIPEWiped Wed 14 Oct, 02:46 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040004:0009:0013:0018:0022:0015:00Wiped Tue 13 Oct, 14:30 UTCWIPEWiped Wed 14 Oct, 02:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:46 UTC1d ago – – running 0
Tue 13 Oct, 14:30 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 11 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #9,123, in the top 41% of ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on A Shockbyte Rust Server?

A procedural map of size 3,250 with seed 73194628, created by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What is the Rust version on A Shockbyte Rust Server?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Over the last two days, it ran at an average of 218 server fps, minimum 186. The maximum entities it carried was 60,598, covering buildings, deployables and the rest. Its memory use reached 3,236 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 139.99.22.7:29593.

Is A Shockbyte Rust Server currently online?

Currently offline is A Shockbyte Rust Server, last seen 11 hours ago. Based on the uptime it reports, the last restart was roughly 3 hours ago. Across the last 2 full days, it was online for 28 of 48 hours, or 58%. Its first appearance in Top Rust Servers was on 12 October 2026.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 24 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 139.99.22.7:29593. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/DUQhPW9vy.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.