RS-16224Community server
GM Test Server
Offline 14.1.183.33:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on GM Test Server?
Currently, GM Test Server is offline; the last sighting was 18 days 20 hours ago.
Where does GM Test Server sit in the rankings?
The last seven days of player hours place GM Test Server at #16,224, in the top 71% of ranked servers.
Server tags and lists
Where does GM Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include GM Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on GM Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags GM Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on GM Test Server?
GM Test Server uses a procedural map, which the game generates.
Which settings and rules apply on GM Test Server?
No gather rate is given in the name GM Test Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on GM Test Server?
On Linux, GM Test Server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of GM Test Server?
No region is published by GM Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 14.1.183.33:28015 is its address.
How reliable is GM Test Server?
Currently offline is GM Test Server, last seen 18 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe schedule
On what schedule does GM Test Server wipe?
The record holds too few wipes to determine GM Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 21 hours ago.
How to join
How can I connect to GM Test Server?
Use the console: open Rust, press F1, and type client.connect 14.1.183.33:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.