RS-15967Modded server
MainTest
Offline EA 14.13.64.130:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:01 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on MainTest?
Currently, MainTest is offline; the last sighting was 5 days 18 hours ago. Over the past seven days, the average player count was 0.
Where does MainTest sit in the rankings?
On seven-day player hours, MainTest ranks #15,967 overall, in the top 71% of ranked servers and #493 across Asia.
Tags and filters
On Top Rust Servers, which lists and filters carry MainTest?
These Top Rust Servers lists count MainTest among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MainTest?
The game's server browser reads the tags that MainTest publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts16 (Group limit): No more than 16 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EA (East Asia): The server browser puts it in East Asia. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on MainTest?
A procedural map, created by the game, is in use on MainTest.
What settings and rules does MainTest use?
The name MainTest does not state a gather rate. A group holds at most 16 players. You play pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.
Server info
What Rust version is MainTest on?
On Windows, MainTest operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the location of MainTest?
MainTest uses its EA tag to list itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 14.13.64.130:28015.
What is the uptime of MainTest?
MainTest is offline now; the last time it was seen was 5 days 18 hours ago. Across the last 7 full days, it was online for 33 of 168 hours, or 20%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe schedule
What happens on wipe day on MainTest?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does MainTest wipe?
The record holds too few wipes to determine MainTest's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 14 hours ago.
How to join
What are the steps to join MainTest?
To connect, start Rust, hit F1, and enter client.connect 14.13.64.130:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.