RS-15187Community server
ServerNameC
Offline 14.20.132.17:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerNameC?
Currently, ServerNameC is offline; the last sighting was 31 days 10 hours ago.
What is the ranking of ServerNameC?
The last seven days of player hours place ServerNameC at #15,187, in the top – of ranked servers.
Tags and filters
Where does ServerNameC show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerNameC among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerNameC?
Published by ServerNameC for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on ServerNameC?
ServerNameC uses a procedural map, which the game generates.
What settings and rules does ServerNameC use?
The name ServerNameC does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is ServerNameC on?
Rust network protocol 2633 and build 163794 is what ServerNameC runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ServerNameC?
No region is published by ServerNameC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 14.20.132.17:28015 is its address.
What is the uptime of ServerNameC?
ServerNameC is offline now; the last time it was seen was 31 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
On what schedule does ServerNameC wipe?
The record holds too few wipes to determine ServerNameC's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 10 hours ago.
Joining the server
What is the process to join ServerNameC?
Use the console: open Rust, press F1, and type client.connect 14.20.132.17:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.