RS-13365Community server
ServerNameC
Offline 14.20.135.10:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerNameC?
ServerNameC is offline at this moment; the last signal was 28 days 3 hours ago.
Where does ServerNameC sit in the rankings?
On player hours across seven days, ServerNameC is #13,365, inside the top – of all ranked servers.
Tags and filters
Where does ServerNameC appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerNameC among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerNameC?
The game's server browser reads the tags that ServerNameC publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerNameC?
A procedural map, created by the game, is in use on ServerNameC.
What settings and rules does ServerNameC use?
No gather rate is given in the name ServerNameC. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is ServerNameC on?
ServerNameC uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can ServerNameC be found?
There is no region published by ServerNameC. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 14.20.135.10:28015.
What is the uptime of ServerNameC?
Currently offline is ServerNameC, last seen 28 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
When does ServerNameC wipe?
Not enough wipe data exists yet to identify the rhythm of ServerNameC. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 5 hours ago.
Connection
How can I connect to ServerNameC?
Use the console: open Rust, press F1, and type client.connect 14.20.135.10:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.