RS-14121Community server
ServerNameC
Offline 14.20.136.156:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerNameC?
Currently, ServerNameC is offline; the last sighting was 28 days 10 hours ago.
Where does ServerNameC sit in the rankings?
On player hours across seven days, ServerNameC is #14,121, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ServerNameC?
On these Top Rust Servers lists you will find ServerNameC: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerNameC?
Published by ServerNameC for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on ServerNameC?
ServerNameC uses a procedural map, which the game generates.
What does ServerNameC run for rules and settings?
The name ServerNameC does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What is the Rust version on ServerNameC?
On Windows, ServerNameC operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerNameC?
No region is published by ServerNameC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 14.20.136.156:28015.
What is the uptime of ServerNameC?
Currently offline is ServerNameC, last seen 28 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 15 September 2026.
Wipe schedule
When does ServerNameC wipe?
The record holds too few wipes to determine ServerNameC's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 11 hours ago.
How to join
How can I connect to ServerNameC?
To connect, start Rust, hit F1, and enter client.connect 14.20.136.156:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.