RS-16503Community server
ServerNameC
Offline 14.20.151.7:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ServerNameC?
Currently, ServerNameC is offline; the last sighting was 17 days 23 hours ago.
How is ServerNameC ranked?
Ranked #16,503 on seven-day player hours, ServerNameC is in the top 71% of all ranked servers.
Server tags and lists
Where does ServerNameC show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerNameC among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerNameC?
Published by ServerNameC for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on ServerNameC?
ServerNameC uses a procedural map, which the game generates.
Which settings and rules apply on ServerNameC?
The name ServerNameC does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What Rust version is ServerNameC on?
ServerNameC uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerNameC?
There is no region published by ServerNameC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 14.20.151.7:28015.
What is the uptime of ServerNameC?
Currently offline is ServerNameC, last seen 17 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe cycle
How often does ServerNameC wipe?
Too few wipes are recorded for ServerNameC to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 5 hours ago.
Connection
How can I connect to ServerNameC?
Use the console: open Rust, press F1, and type client.connect 14.20.151.7:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.