RS-16503Community server
ServerNameC
Offline 14.20.165.2:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerNameC?
Currently, ServerNameC is offline; the last sighting was 17 days 23 hours ago.
What is the ranking of ServerNameC?
Ranked #16,503 on seven-day player hours, ServerNameC is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does ServerNameC show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerNameC among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerNameC?
Published by ServerNameC for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on ServerNameC?
ServerNameC uses a procedural map, which the game generates.
What does ServerNameC run for rules and settings?
The name ServerNameC does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on ServerNameC?
Rust network protocol 2633 and build 165217 is what ServerNameC runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for ServerNameC?
There is no region published by ServerNameC. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 14.20.165.2:28015.
How reliable is ServerNameC?
ServerNameC is offline now; the last time it was seen was 17 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe details
When does ServerNameC wipe?
Too few wipes are recorded for ServerNameC to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 4 hours ago.
Connection
What are the steps to join ServerNameC?
To connect, start Rust, hit F1, and enter client.connect 14.20.165.2:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.