RS-15321Community server
Test
Offline 141.195.11.116:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test?
Test is offline at this moment; the last signal was 13 days 16 hours ago.
How is Test ranked?
The last seven days of player hours place Test at #15,321, in the top 65% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Test?
Test runs a procedural map of size 3,850 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What settings and rules does Test use?
You will not find a gather rate in the name Test. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What version is Test running?
Rust network protocol 2634 and build 166493 is what Test runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Test be found?
There is no region published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 141.195.11.116:28015.
Is Test currently online?
Test is offline now; the last time it was seen was 13 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe details
When does Test wipe?
The record holds too few wipes to determine Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 16 hours ago.
Connection
What are the steps to join Test?
Use the console: open Rust, press F1, and type client.connect 141.195.11.116:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.