RS-16000Community server
ZZ-TEST-rust
Offline 141.227.170.83:32176 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ZZ-TEST-rust?
Currently, ZZ-TEST-rust is offline; the last sighting was 11 days 12 hours ago.
How is ZZ-TEST-rust ranked?
The last seven days of player hours place ZZ-TEST-rust at #16,000, in the top 70% of ranked servers.
Tags, lists, and filters
Where does ZZ-TEST-rust show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ZZ-TEST-rust among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ZZ-TEST-rust?
Published by ZZ-TEST-rust for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp24 (Max players): There are 24 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on ZZ-TEST-rust?
The map on ZZ-TEST-rust is procedural, size 2,000, seed 1500, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does ZZ-TEST-rust run for rules and settings?
You will not find a gather rate in the name ZZ-TEST-rust. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on ZZ-TEST-rust?
Rust network protocol 2634 and build 166586 is what ZZ-TEST-rust runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of ZZ-TEST-rust?
No region is published by ZZ-TEST-rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 141.227.170.83:32176.
Is ZZ-TEST-rust currently online?
Currently offline is ZZ-TEST-rust, last seen 11 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe details
When does ZZ-TEST-rust wipe?
Too few wipes are recorded for ZZ-TEST-rust to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 7 hours ago.
Joining the server
What is the process to join ZZ-TEST-rust?
To connect manually, open the console with F1 and type client.connect 141.227.170.83:32176. Or click Launch Rust on this page to open Rust through Steam and connect directly.