Top Rust ServersObservatory · live
Live Servers11,587 Players47,460 Populated3,316 Fresh wipes · 3h96 Scanevery 5 min

RS-15977Community server

Rust lifecycle test

Offline 141.94.64.178:48015 checked 1d ago

Connect
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
1d ago
no schedule published
Next wipe
T− 5d 3h
Mon 19 Oct, 04:13 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 04:13 UTC, in 5d 3h. Every Monday at 04:13 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. T− 5d 3hMon 19 Oct, 04:13 UTC
  2. T− 12d 3hMon 26 Oct, 04:13 UTC
  3. T− 19d 3hMon 2 Nov, 04:13 UTC
  4. T− 22d 18hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 3hMon 9 Nov, 04:13 UTC
  6. T− 33d 3hMon 16 Nov, 04:13 UTC
  7. T− 40d 3hMon 23 Nov, 04:13 UTC

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 04:13 UTC1d ago – – running 0
Mon 5 Oct, 04:08 UTC8d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC15d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC22d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Rust lifecycle test?

Currently, Rust lifecycle test is offline; the last sighting was 44 hours ago. Over the past seven days, the average player count was 0.

Where does Rust lifecycle test sit in the rankings?

Ranked #15,977 on seven-day player hours, Rust lifecycle test is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does Rust lifecycle test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust lifecycle test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust lifecycle test?

Published by Rust lifecycle test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): There are 8 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Rust lifecycle test?

Rust lifecycle test uses a procedural map, which the game generates.

What does Rust lifecycle test run for rules and settings?

You will not find a gather rate in the name Rust lifecycle test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What version is Rust lifecycle test running?

Rust network protocol 2634 and build 167398 is what Rust lifecycle test runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rust lifecycle test be found?

A region is not published by Rust lifecycle test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 141.94.64.178:48015 is its address.

How reliable is Rust lifecycle test?

Currently offline is Rust lifecycle test, last seen 44 hours ago. It spent 1 of the last 168 hours online across 7 days, giving 1% uptime. It was first observed by Top Rust Servers on 14 September 2026.

Wipe details

What can you expect on wipe day on Rust lifecycle test?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

How often does Rust lifecycle test wipe?

The wipe frequency for Rust lifecycle test is every Monday at 04:13 UTC. The upcoming wipe is set for Monday 19 October at 04:13 UTC. Its world was last replaced 44 hours ago.

Joining the server

What are the steps to join Rust lifecycle test?

To connect manually, open the console with F1 and type client.connect 141.94.64.178:48015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp8
Max players There are 8 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.