RS-15443Community server
MPH private
Offline 141.98.255.140:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is MPH private?
Currently, MPH private is offline; the last sighting was 21 days 8 hours ago.
Where does MPH private sit in the rankings?
On player hours across seven days, MPH private is #15,443, inside the top 67% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry MPH private?
These Top Rust Servers lists include MPH private: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MPH private?
Published by MPH private for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on MPH private?
MPH private uses a procedural map, which the game generates.
Which settings and rules apply on MPH private?
You will not find a gather rate in the name MPH private. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is MPH private on?
MPH private uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for MPH private?
There is no region published by MPH private. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 141.98.255.140:28015 is its address.
How reliable is MPH private?
The server MPH private is down at the moment, with its last appearance 21 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe schedule
When does MPH private wipe?
The record holds too few wipes to determine MPH private's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 17 hours ago.
How to join
How can I connect to MPH private?
To connect manually, open the console with F1 and type client.connect 141.98.255.140:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.