RS-15413Community server
GameCloud
Offline 141.98.75.145:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on GameCloud?
Currently, GameCloud is offline; the last sighting was 24 days 4 hours ago.
Where does GameCloud sit in the rankings?
Ranked #15,413 on seven-day player hours, GameCloud is in the top – of all ranked servers.
Server tags and lists
Where does GameCloud appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count GameCloud among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on GameCloud?
gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags GameCloud publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on GameCloud?
A procedural map, created by the game, is in use on GameCloud.
Which settings and rules apply on GameCloud?
No gather rate is given in the name GameCloud. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What version is GameCloud running?
On Linux, GameCloud operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for GameCloud?
There is no region published by GameCloud. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 141.98.75.145:28015.
What is the uptime of GameCloud?
The server GameCloud is down at the moment, with its last appearance 24 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe schedule
When does GameCloud wipe?
The record holds too few wipes to determine GameCloud's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 24 days 4 hours ago.
Joining the server
How can I connect to GameCloud?
To connect manually, open the console with F1 and type client.connect 141.98.75.145:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.