RS-16955Community server
Joe's Server
Offline 143.105.53.191:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Joe's Server?
Currently, Joe's Server is offline; the last sighting was 17 days 2 hours ago.
How is Joe's Server ranked?
Ranked #16,955 on seven-day player hours, Joe's Server is in the top 71% of all ranked servers.
Server tags and lists
Where does Joe's Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Joe's Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Joe's Server?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Joe's Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Joe's Server?
A procedural map, created by the game, is in use on Joe's Server.
What settings and rules does Joe's Server use?
No gather rate is given in the name Joe's Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is Joe's Server running?
Rust network protocol 2633 and build 165217 is what Joe's Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Joe's Server be found?
There is no region published by Joe's Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 143.105.53.191:28015 is its address.
Is Joe's Server currently online?
The server Joe's Server is down at the moment, with its last appearance 17 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe cycle
How often does Joe's Server wipe?
The record holds too few wipes to determine Joe's Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 11 hours ago.
How to join
What is the process to join Joe's Server?
Use the console: open Rust, press F1, and type client.connect 143.105.53.191:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.