RS-15899Modded server
RUST Oklahoma - Modded
Online NA 143.109.149.125:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
- T− 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:09 UTC12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:27 UTC16d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RUST Oklahoma - Modded?
RUST Oklahoma - Modded is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
Where does RUST Oklahoma - Modded sit in the rankings?
On seven-day player hours, RUST Oklahoma - Modded ranks #15,899 overall, in the top 72% of ranked servers and #1,537 across North America.
Tags and filters
On Top Rust Servers, which lists and filters carry RUST Oklahoma - Modded?
These Top Rust Servers lists include RUST Oklahoma - Modded: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on RUST Oklahoma - Modded?
The game's server browser reads the tags that RUST Oklahoma - Modded publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptsw (Networking): Sits on the 'sw' network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on RUST Oklahoma - Modded?
The map on RUST Oklahoma - Modded is procedural, size 4,000, seed 1488, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does RUST Oklahoma - Modded use?
No gather rate is given in the name RUST Oklahoma - Modded. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is RUST Oklahoma - Modded running?
Rust network protocol 2634 and build 167781 is what RUST Oklahoma - Modded runs, on Windows. The protocol must match for you to join; Steam will update your game.
Is RUST Oklahoma - Modded lag-free?
The last 48 hours saw it average 163 server fps, never going under 131. Its entity count reached 92,954, including buildings, deployables and all other objects. Memory usage peaked at 3,191 MB. Players feel lag when fps drops and entities increase.
What is the location of RUST Oklahoma - Modded?
Its NA tag is how RUST Oklahoma - Modded lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 143.109.149.125:28015 is its address.
How reliable is RUST Oklahoma - Modded?
The server RUST Oklahoma - Modded is currently online. Going by its reported uptime, it restarted about 12 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on RUST Oklahoma - Modded?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 17 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.
On what schedule does RUST Oklahoma - Modded wipe?
With the force wipe, RUST Oklahoma - Modded resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 13 hours ago. Its tags indicate wipes happen each month.
Joining the server
What is the process to join RUST Oklahoma - Modded?
Use the console: open Rust, press F1, and type client.connect 143.109.149.125:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
