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Live Servers11,547 Players51,171 Populated3,440 Fresh wipes · 3h165 Scanevery 5 min

RS-7450Modded server

[NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee

Online EU 143.177.228.54:28015 checked 6m ago

trio biweekly wipes vanillamoddedcarbon
Connect
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#7,450
top 34% · #1989 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 0h
Fri 16 Oct, 11:34 UTC
Light curve

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 34% of all ranked servers, top 70% in EU, and #391 of the trio servers (top 65%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 11:34 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 1d 0hFri 16 Oct, 11:34 UTC
  2. T− 15d 0hFri 30 Oct, 11:34 UTC
  3. T− 21d 7hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 0hFri 13 Nov, 11:34 UTC
  5. T− 43d 0hFri 27 Nov, 11:34 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:34 UTC12d ago 3 – running 1
Thu 1 Oct, 16:54 UTC13d ago 3 – 0.8 days 0
Sun 27 Sep, 12:21 UTC17d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

On 200 slots, [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.

How is [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee ranked?

On seven-day player hours, [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee ranks #7,450 overall, in the top 34% of ranked servers and #1,989 across Europe. In the trio category, it ranks #391.

Tags and filters

Where does [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee among their servers: Best EU Rust servers, Top modded Rust servers and Best trio Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

The game's server browser reads the tags that [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee publishes: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): It has 200 slots; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser, this appears under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who manages [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

One operator probably runs [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee: it uses the hvits.dev hostname, as do 1 other server in our list.

Rules, settings, and map

What map is used on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

The map on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee is procedural, size 3,000, seed 13698755, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee run for rules and settings?

The name [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee does not state a gather rate. trio groups are capped at 3 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

Server info

What Rust version is [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee on?

Rust network protocol 2634 and build 167231 is what [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

Its average server fps over the last 48 hours was 60, with a low of 55. At its peak, it held 35,640 entities: everything from buildings to deployables and more. Memory usage peaked at 3,099 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

[NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 143.177.228.54:28015.

What is the uptime of [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

The server [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee is currently online. Going by its reported uptime, it restarted about 3 days 16 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. It was first observed by Top Rust Servers on 26 September 2026.

Wipe cycle

What happens on wipe day on [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

The average busiest count over recent wipes is 2 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee wipe?

Since too few wipes are on file to confirm the schedule for [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee, the prediction is based on its tag. The upcoming wipe is set for Friday 16 October at 11:34 UTC. Its world was last replaced 12 days 23 hours ago. A fortnightly wipe schedule appears in its tags.

Connection

How can I connect to [NL][EU] SPE | Just Wiped | AI-Players | Solo/Duo/Trio | Bi-Wee?

Use the console: open Rust, press F1, and type client.connect 143.177.228.54:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167231,ts3

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players It has 200 slots.
ts3
Group limit Team size is capped at 3.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.