Top Rust ServersObservatory · live
Live Servers11,687 Players67,831 Populated3,882 Fresh wipes · 3h167 Scanevery 5 min

RS-7387Community server

Sticky Armpits

Offline 143.44.236.142:28015 checked 2d ago

Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#7,387
top 33%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:14 UTC3d ago 1 – running 0
Fri 9 Oct, 21:23 UTC3d ago 1 – 0.6 days 0
Fri 2 Oct, 19:36 UTC11d ago 1 held half 7.1 days 0
Wed 30 Sep, 20:27 UTC13d ago 1 – 2 days 0
Sat 26 Sep, 05:20 UTC17d ago 1 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Sticky Armpits?

Sticky Armpits is offline at this moment; the last signal was 2 days 21 hours ago. Its seven-day average is 1 players, with a peak of 1.

Where does Sticky Armpits sit in the rankings?

On player hours across seven days, Sticky Armpits is #7,387, inside the top 33% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Sticky Armpits?

On these Top Rust Servers lists you will find Sticky Armpits: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Sticky Armpits?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Sticky Armpits publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Sticky Armpits?

Sticky Armpits uses a procedural map, which the game generates.

What settings and rules does Sticky Armpits use?

You will not find a gather rate in the name Sticky Armpits. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.

Server info

What version is Sticky Armpits running?

Sticky Armpits uses Rust network protocol 2634 and build 166586 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the server location for Sticky Armpits?

There is no region published by Sticky Armpits. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 143.44.236.142:28015.

What is the uptime of Sticky Armpits?

Currently offline is Sticky Armpits, last seen 2 days 21 hours ago. Across the last 7 full days, it was online for 29 of 168 hours, or 17%. It was first observed by Top Rust Servers on 25 September 2026.

Wipe schedule

What happens on wipe day on Sticky Armpits?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Sticky Armpits wipe?

Wipes on Sticky Armpits follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 9 hours ago.

How to join

What are the steps to join Sticky Armpits?

To connect manually, open the console with F1 and type client.connect 143.44.236.142:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.