RS-15784PvE server
TestSrv1
Offline NA 143.59.126.132:28002 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TestSrv1?
TestSrv1 is offline at this moment; the last signal was 15 days 9 hours ago.
What is the ranking of TestSrv1?
On seven-day player hours, TestSrv1 ranks #15,784 overall, in the top 66% of ranked servers and #1,608 across North America.
Tags and filters
On Top Rust Servers, which lists and filters carry TestSrv1?
These Top Rust Servers lists count TestSrv1 among their servers: Best Rust community servers, Top Rust PvE servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on TestSrv1?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser puts it in North America are the tags TestSrv1 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on TestSrv1?
TestSrv1 uses a procedural map, which the game generates.
What does TestSrv1 run for rules and settings?
You will not find a gather rate in the name TestSrv1. Groups use the default maximum of 8 players. It runs pve, no player versus player combat. A community server, it is found under the Community tab. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on TestSrv1?
Rust network protocol 2633 and build 165217 is what TestSrv1 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TestSrv1 be found?
With its NA tag, TestSrv1 lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 143.59.126.132:28002 is its address.
What is the uptime of TestSrv1?
TestSrv1 is offline now; the last time it was seen was 15 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe cycle
How often does TestSrv1 wipe?
The next wipe for TestSrv1 is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 15 days 9 hours ago. Its tags indicate wipes happen each month.
Joining the server
What are the steps to join TestSrv1?
Use the console: open Rust, press F1, and type client.connect 143.59.126.132:28002. Or simply click Launch Rust here; it opens the game through Steam and connects you.