RS-13723Community server
TEST
Offline 144.31.103.201:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST?
TEST is offline at this moment; the last signal was 6 days 8 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is TEST ranked?
Ranked #13,723 on seven-day player hours, TEST is in the top 62% of all ranked servers.
Server tags and lists
Where does TEST show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmhardcore (Game mode): It uses the harsher hardcore ruleset; mp10 (Max players): Player slots: 10; ts0 (Group limit): The team system is disabled; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TEST?
TEST uses a procedural map, which the game generates.
What settings and rules does TEST use?
The name TEST does not state a gather rate. No group limit is published. You play hardcore, Facepunch's most challenging mode. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the location of TEST?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 144.31.103.201:28015.
What is the uptime of TEST?
TEST is offline now; the last time it was seen was 6 days 8 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe details
How often does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 11 hours ago.
How to join
What are the steps to join TEST?
To connect, start Rust, hit F1, and enter client.connect 144.31.103.201:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.