RS-13777Community server
RustDAW
Offline 144.76.28.124:43842 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustDAW?
RustDAW is offline at this moment; the last signal was 8 days 10 hours ago.
Where does RustDAW sit in the rankings?
On player hours across seven days, RustDAW is #13,777, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does RustDAW appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RustDAW: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustDAW?
Published by RustDAW for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RustDAW?
A procedural map of size 2,500 with seed 482910, created by the game, is in use on RustDAW. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does RustDAW run for rules and settings?
No gather rate is given in the name RustDAW. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is RustDAW on?
Rust network protocol 2634 and build 166652 is what RustDAW runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can RustDAW be found?
A region is not published by RustDAW. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 144.76.28.124:43842.
How reliable is RustDAW?
Currently offline is RustDAW, last seen 8 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
How often does RustDAW wipe?
Not enough wipe data exists yet to identify the rhythm of RustDAW. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 8 hours ago.
Joining the server
How can I connect to RustDAW?
To connect manually, open the console with F1 and type client.connect 144.76.28.124:43842. Or click Launch Rust on this page to open Rust through Steam and connect directly.