RS-14497Community server
Local Staging
Offline 145.224.101.125:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Local Staging?
Local Staging is offline at this moment; the last signal was 15 days 19 hours ago.
How is Local Staging ranked?
The last seven days of player hours place Local Staging at #14,497, in the top 61% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local Staging?
These Top Rust Servers lists include Local Staging: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Staging?
The game's server browser reads the tags that Local Staging publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166207 (Build): Running game build 166207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Local Staging?
Local Staging uses a procedural map, which the game generates.
What does Local Staging run for rules and settings?
No gather rate is given in the name Local Staging. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is Local Staging running?
On Windows, Local Staging operates Rust network protocol 2634 and build 166207. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Staging be found?
There is no region published by Local Staging. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 145.224.101.125:28015.
How reliable is Local Staging?
The server Local Staging is down at the moment, with its last appearance 15 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe details
When does Local Staging wipe?
Not enough wipe data exists yet to identify the rhythm of Local Staging. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 20 hours ago.
Joining the server
What is the process to join Local Staging?
To connect manually, open the console with F1 and type client.connect 145.224.101.125:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.