RS-15577Community server
test
Offline 145.224.72.249:20000 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test?
Currently, test is offline; the last sighting was 15 days 16 hours ago.
What is the ranking of test?
The last seven days of player hours place test at #15,577, in the top 65% of ranked servers.
Tags, lists, and filters
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on test?
A procedural map, created by the game, is in use on test.
What settings and rules does test use?
No gather rate is given in the name test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC off.
About the server
What version is test running?
Rust network protocol 2633 and build 165217 is what test runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of test?
There is no region published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 145.224.72.249:20000 is its address.
How reliable is test?
test is offline now; the last time it was seen was 15 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe details
How often does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 17 hours ago.
Joining the server
What is the process to join test?
To connect manually, open the console with F1 and type client.connect 145.224.72.249:20000. Or click Launch Rust on this page to open Rust through Steam and connect directly.