RS-15991Community server
LinuxGSM
Offline 145.224.73.47:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on LinuxGSM?
Currently, LinuxGSM is offline; the last sighting was 10 days 17 hours ago.
Where does LinuxGSM sit in the rankings?
Ranked #15,991 on seven-day player hours, LinuxGSM is in the top 71% of all ranked servers.
Tags and filters
Where does LinuxGSM appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count LinuxGSM among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on LinuxGSM?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags LinuxGSM publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on LinuxGSM?
LinuxGSM uses a procedural map, which the game generates.
Which settings and rules apply on LinuxGSM?
You will not find a gather rate in the name LinuxGSM. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC off.
Server info
What Rust version is LinuxGSM on?
LinuxGSM uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for LinuxGSM?
A region is not published by LinuxGSM. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 145.224.73.47:28015 is its address.
What is the uptime of LinuxGSM?
LinuxGSM is offline now; the last time it was seen was 10 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe schedule
When does LinuxGSM wipe?
The record holds too few wipes to determine LinuxGSM's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 6 hours ago.
Connection
What is the process to join LinuxGSM?
Use the console: open Rust, press F1, and type client.connect 145.224.73.47:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.