RS-16840Community server
TEST 2000
Offline 145.239.11.159:28025 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST 2000?
TEST 2000 is offline at this moment; the last signal was 14 days 4 hours ago.
Where does TEST 2000 sit in the rankings?
On player hours across seven days, TEST 2000 is #16,840, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does TEST 2000 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST 2000: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST 2000?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags TEST 2000 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on TEST 2000?
TEST 2000 uses a procedural map, which the game generates.
What does TEST 2000 run for rules and settings?
You will not find a gather rate in the name TEST 2000. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What is the Rust version on TEST 2000?
TEST 2000 uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can TEST 2000 be found?
There is no region published by TEST 2000. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 145.239.11.159:28025 is its address.
Is TEST 2000 currently online?
TEST 2000 is offline now; the last time it was seen was 14 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
On what schedule does TEST 2000 wipe?
Too few wipes are recorded for TEST 2000 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 1 hours ago.
How to join
How can I connect to TEST 2000?
To connect manually, open the console with F1 and type client.connect 145.239.11.159:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.