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Live Servers11,649 Players59,758 Populated3,674 Fresh wipes · 3h146 Scanevery 5 min

RS-1852Vanilla server

KZ North Media Classic

Online EU 145.249.248.7:28015 checked 10m ago

weekly wipes vanillaoxide
Connect
Players now
2/ 100
2% full
7-day average
3
peak 12
Rank
#1,852
top 8% · #707 in EU
Last wipe
6d ago
weekly schedule
Next wipe
T− 16h
Thu 15 Oct, 14:06 UTC
Light curve

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 14:06 UTC, in 16h. Every Thursday at 14:06 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  1. T− 16hThu 15 Oct, 14:06 UTC
  2. T− 7d 16hThu 22 Oct, 14:06 UTC
  3. T− 14d 16hThu 29 Oct, 14:06 UTC
  4. T− 21d 21hThu 5 Nov, 19:00 UTCFW
  5. T− 28d 16hThu 12 Nov, 14:06 UTC
  6. T− 35d 16hThu 19 Nov, 14:06 UTC
  7. T− 42d 16hThu 26 Nov, 14:06 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:06 UTC6d ago 12 – running 1
Thu 1 Oct, 17:47 UTC FW13d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC20d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC27d ago 10 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on KZ North Media Classic?

KZ North Media Classic is showing 2 players on 100 slots right now. A seven-day average of 3 players was reached, peaking at 12. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 5 players.

Where does KZ North Media Classic sit in the rankings?

In Europe, KZ North Media Classic is #707 on seven-day player hours, with #1,852 overall and a top 8% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry KZ North Media Classic?

These Top Rust Servers lists count KZ North Media Classic among their servers: Best EU Rust servers, Best Rust community servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on KZ North Media Classic?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser puts it in Europe are the tags KZ North Media Classic publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on KZ North Media Classic?

The map on KZ North Media Classic is procedural, size 3,700, seed 251849869, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does KZ North Media Classic run for rules and settings?

You will not find a gather rate in the name KZ North Media Classic. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. Oxide plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

Server details

What version is KZ North Media Classic running?

KZ North Media Classic uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does KZ North Media Classic perform?

The last 48 hours saw it average 50 server fps, never going under 50. At its peak, it held 82,089 entities: everything from buildings to deployables and more. Memory usage peaked at 2,822 MB. A climbing entity count and low fps are the source of the lag players feel.

Where can KZ North Media Classic be found?

KZ North Media Classic uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 145.249.248.7:28015.

How reliable is KZ North Media Classic?

Right now, KZ North Media Classic is up and running. Going by its reported uptime, it restarted about 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on KZ North Media Classic?

Across recent wipes, the busiest times averaged 16 players. 25 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 4.

How often does KZ North Media Classic wipe?

KZ North Media Classic follows a wipe rhythm of every Thursday at 14:06 UTC. The upcoming wipe is set for Thursday 15 October at 14:06 UTC. The world it is running now dates from 6 days 7 hours ago. Weekly wipes are stated in the server's tags.

Connection

How can I connect to KZ North Media Classic?

To connect manually, open the console with F1 and type client.connect 145.249.248.7:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/WnsBFwGmNd.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.