RS-16955Community server
ServerName
Offline 145.255.11.122:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 17 days 2 hours ago.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #16,955, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is ServerName running?
ServerName uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 145.255.11.122:28015 is its address.
What is the uptime of ServerName?
ServerName is offline now; the last time it was seen was 17 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe schedule
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 2 hours ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 145.255.11.122:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.