RS-15509Community server
Procedural Map
Offline 145.255.157.199:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Procedural Map?
Currently, Procedural Map is offline; the last sighting was 27 days 2 hours ago.
Where does Procedural Map sit in the rankings?
On player hours across seven days, Procedural Map is #15,509, inside the top – of all ranked servers.
Tags and filters
Where does Procedural Map show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Procedural Map: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Procedural Map?
Published by Procedural Map for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Procedural Map?
Procedural Map uses a procedural map, which the game generates.
What settings and rules does Procedural Map use?
No gather rate is given in the name Procedural Map. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Procedural Map?
On Windows, Procedural Map operates Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
What is the location of Procedural Map?
A region is not published by Procedural Map. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 145.255.157.199:28015 is its address.
What is the uptime of Procedural Map?
The server Procedural Map is down at the moment, with its last appearance 27 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
On what schedule does Procedural Map wipe?
Not enough wipe data exists yet to identify the rhythm of Procedural Map. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 3 hours ago.
How to join
How can I connect to Procedural Map?
To connect manually, open the console with F1 and type client.connect 145.255.157.199:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.