RS-7912PvE server
4Netplayers Rust Ritterhuder-Server
Online 146.0.46.152:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 4Netplayers Rust Ritterhuder-Server?
On 10 slots, 4Netplayers Rust Ritterhuder-Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
How is 4Netplayers Rust Ritterhuder-Server ranked?
Ranked #7,912 on seven-day player hours, 4Netplayers Rust Ritterhuder-Server is in the top 35% of all ranked servers.
Server tags and lists
Where does 4Netplayers Rust Ritterhuder-Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find 4Netplayers Rust Ritterhuder-Server: Best Rust community servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on 4Netplayers Rust Ritterhuder-Server?
Published by 4Netplayers Rust Ritterhuder-Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on 4Netplayers Rust Ritterhuder-Server?
The map on 4Netplayers Rust Ritterhuder-Server is procedural, size 4,000, seed 1234567890, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on 4Netplayers Rust Ritterhuder-Server?
The name 4Netplayers Rust Ritterhuder-Server does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, player combat is disabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is 4Netplayers Rust Ritterhuder-Server on?
4Netplayers Rust Ritterhuder-Server uses Rust network protocol 2634 and build 167398 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is 4Netplayers Rust Ritterhuder-Server lag-free?
Over the last two days, it ran at an average of 30 server fps, minimum 26. The maximum entities it carried was 89,884, covering buildings, deployables and the rest. Its memory use reached 2,528 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of 4Netplayers Rust Ritterhuder-Server?
A region is not published by 4Netplayers Rust Ritterhuder-Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 146.0.46.152:28015.
How reliable is 4Netplayers Rust Ritterhuder-Server?
Right now, 4Netplayers Rust Ritterhuder-Server is up and running. Going by its reported uptime, it restarted about 40 hours ago. Across the last 5 full days, it was online for 120 of 120 hours, or 100%. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
How often does 4Netplayers Rust Ritterhuder-Server wipe?
The record holds too few wipes to determine 4Netplayers Rust Ritterhuder-Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 10 hours ago.
Joining the server
How can I connect to 4Netplayers Rust Ritterhuder-Server?
Use the console: open Rust, press F1, and type client.connect 146.0.46.152:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.