RS-13684Community server
Solar Local Test
Offline 146.115.131.73:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:52 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Solar Local Test?
Currently, Solar Local Test is offline; the last sighting was 5 days ago. A seven-day average of 0 players was reached, peaking at 1.
How is Solar Local Test ranked?
Ranked #13,684 on seven-day player hours, Solar Local Test is in the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Solar Local Test?
These Top Rust Servers lists include Solar Local Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Solar Local Test?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Solar Local Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Solar Local Test?
Solar Local Test uses a procedural map, which the game generates.
What settings and rules does Solar Local Test use?
You will not find a gather rate in the name Solar Local Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC off.
Server details
What is the Rust version on Solar Local Test?
Rust network protocol 2634 and build 167231 is what Solar Local Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Solar Local Test?
A region is not published by Solar Local Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 146.115.131.73:28025 is its address.
What is the uptime of Solar Local Test?
Solar Local Test is offline now; the last time it was seen was 5 days ago. It spent 3 of the last 120 hours online across 5 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe schedule
What can you expect on wipe day on Solar Local Test?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 1 hours in.
On what schedule does Solar Local Test wipe?
Too few wipes are recorded for Solar Local Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 3 hours ago.
How to join
How can I connect to Solar Local Test?
Use the console: open Rust, press F1, and type client.connect 146.115.131.73:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.